Let's get to the main point. I've decided to make a simple rgp game. Honestly, I don't have much of an idea how i am going to proceed right now, but it will be become clear as I progress, I guess. But I think I'm going to use Monogame framework. I don't want to mess around with a game engine. Of course, I'll use AI to help with this process, but I don't plan on doing anything too AI-generated in the game itself. I think I'll only be able to generate a few basic codes. On the game art side, I'm planning to do pixel art drawing. But that doesn't mean I'll only use pixel art assets. I'll also create and use designs in Blender. I'll use Aseprite for pixel art. I think it would be a good idea to use the power of a blender, as well. After developing the game, I want to release it on a platform, but I am not entirely sure whether it will be mobile or desktop. Right now, I'm leaning towards mobile.
This post will also serve as the homepage for this development process, so I plan to list the other posts here.
The posts are the following:
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